10k starting cash — Wave 200 rewards: 56.4k Beachballs, 259 Souls, 21.2k Stars, Strawbaby present.
General notes: Endless 1-3 give Endless presents, Endless 4+ give Titanic presents. Some bosses past wave 100 on 7-9 may give more rewards than other bosses.
Starting Cash: 600 | Wave 100 Tokens: 2,000 | Wave 100 Souls: 10 | Present: Endo 01
Hell Mode: Agony 1.2%, Corrupted 0.15% — Slow and very unrewarding
Starting Cash: 1,000 | Wave 100 Tokens: 2,225 | Wave 100 Souls: 10 | Present: Puppet
Hell Mode: Agony 1.2%, Corrupted 0.15% — Fast but not very rewarding; range booster advised
Starting Cash: 3,000 | Wave 100 Tokens: 2,500 | Wave 100 Souls: 10 | Present: Phantom Freddy
Hell Mode: Agony 1.2%, Corrupted 0.15% — Very slow and slightly rewarding; range booster recommended
Starting Cash: 4,000 | Wave 100 Tokens: 3,500 | Wave 100 Souls: 30 | Present: Plushtrap
Hell Mode: +10 Souls, Agony 2%, Corrupted 0.5% — Fairly rewarding; tends to yield most presents
Starting Cash: 6,000 | Wave 100 Tokens: 4,000 | Wave 100 Souls: 40 | Present: Boombox Foxy
Hell Mode: +10 Souls, Agony 2%, Corrupted 0.75% — Enemies move quickly; slowing unit suggested
Starting Cash: 6,000 | Wave 100 Tokens: 4,000 | Wave 100 Souls: 40 | Present: Mr Can Do
Hell Mode: +10 Souls, Agony 3%, Corrupted 1% — Good rewards; moderately paced
Starting Cash: 6,000 | Wave 100 Tokens: 5,500 | Wave 100 Souls: 55 | Present: Glamrock Endo
Hell Mode: +10 Souls, Agony 5%, Corrupted 1.25% — Decent for grinding Tokens and Souls
Starting Cash: 6,000 | Wave 100 Tokens: 11,000 | Wave 100 Souls: 115 | Present: The Princess
Hell Mode: +10 Souls, Agony 5%, Corrupted 1.35% — Gives the highest rewards
Starting Cash: 6,000 | Wave 100 Tokens: 11,000 | Wave 100 Souls: 115 | Present: Happy Frog
Hell Mode: +10 Souls, Agony 5%, Corrupted 1.35% — Identical rewards to Game 8; allows progression further
Starting Cash: 20,000 | Wave 100 Tokens: 8,000 | Wave 100 Souls: 85 | Present: JJ
Hell Mode: Agony 1.2%, Corrupted 0.15% — Bosses past wave 100 do not give extra rewards
This site loads its unit data, TierLists and Patch Notes from GitHub, which is currently having an outage. Those sections will fill back in on their own once GitHub recovers.